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The Edtech Podcast

The Edtech Podcast gets behind the personalities in global education innovation & edtech. Join 1000+ listeners each week, from 69 countries, to hear from educators across early years, schools, higher and further education, plus investors, startups, bluechips, Government and students. Insights from interviews, events, and LIVE podcasts.
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Now displaying: May, 2016
May 29, 2016

What’s featured in this episode? 

  • The varying business models of online and offline edtech start ups
  • Online and real-life learning platforms as an opportunity to enhance student progression within the work place
  • How do online and real-life learning platforms sit alongside University degrees? 
  • Advice to edtech start ups from Howdo and Crehana

Quotations:

From Howdo:

  • ‘We believe that it’s really important still for educational learning  - especially of adults - to not just take place online’
  • ‘We are starting in London and that’s because there is such a rich variety of classes and courses already here.’ 
  • ‘Real-life learning is about workshops, classes and in-person courses to have a learning experience.’ 
  • ‘We are focusing solely on offline currently.’ 
  • ‘Maybe they are a closet artist and take a life-drawing course for the first time’
  • ‘Soundcloud was an amazing experience and a fantastic start-up learning experience.’ 

From Crehana:

  • ‘There is no type of online training solutions for them in their own local language. There is a high concentration of online education companies in English, but when we look at emerging markets such as Latam or Eastern Europe there is actually no type of supply.’ 
  • ‘We launched Crehana a year ago and we now have more than 115, 000 users from 15 countries in Latam and Spain. We are solving a huge pain which is access to high quality education.’
  • ‘we target all of the creative professionals - aspiring creatives and independent freelancers.’ 
  • ‘Right now we are focusing on doubling down in Spain and Latam, but we think we will enter Brazil by the end of 2016.’ 
  • ‘We want to solve access to high quality education in emerging markets.’

Reading and resources: 

Emerge Education

Edspace 

Crehana 

Howdo

Soundcloud

FutureLearn 

Khan Academy 

 

May 22, 2016

What’s featured in this episode? 

  • How much investment does Emerge Education have for your teacherpreneur idea?
  • New investment in Emerge Education from Oxford University Press and China’s Qtone EdTech company
  • The EdTech start up opportunity in Asia 
  • Meet the teams behind Edspace and Emerge Education 
  • Find out about EdTech start-ups: medical training platform Open Simulation and parental engagement company, Easy Peasy
  • Understand how Ark and Oasis academy chains are working with EdTech start ups to inform and access service innovation and how Hackney Community College is beta testing products 
  • Balancing pedagogical integrity with commercial reality and vice versa 
  • Find out what conditions are important for EdTech business success globally 
  • Find out the main findings of an early years experiment by renowned psychologist Walter Mischel
  • How can an app help aid higher grades at school, bigger salaries at work and longer and more sustained relationships at home, by getting ‘kids ready to learn for school’?
  • Start up efficacy trials with Oxford University
  • The growing Ofsted priority of parental engagement 
  • How EdTech is helping with the problem of scaling surgical training via augmented reality
  • Classlist crowdfunding campaign on Crowdcube
  • 40% discount offer for listeners to attend EdtechEurope

 

Thank you to supporters: 

This weeks episode is brought to you by Classlist and EdtechEurope      

 

Quotations:

  • ‘There’s something very magical happening at the beginning which sets the trajectory for our futures.’ - @EasyPeasyApp 
  • ‘Half (of school ready children) are not ready to learn because they lack these basic skills; concentration, self-control, getting on well with peers, resilience.’  - via @EasyPeasyApp 
  • ‘Could EasyPeasy support social mobility?’ That’s our mission.’  -via @EasyPeasyApp
  • ‘It’s really becoming the hub for EdTech start ups in the UK.’ - via @EdspaceHoxton 
  • ‘The connection with the college is great. The principal is very entrepreneurial. If we are co-located we have more of an opportunity to build and grow things together.’  - via @EdspaceHoxton
  • ‘We work with a network of school chains; Ark and Oasis academies, for example. They will trial the products, give feedback, potentially become first customers’ - @EmergeLabs
  • ‘There are 5 million people in the world today who won’t have access to safe and affordable surgery.’ - via @OpenSimulation 
  • ‘We need to drastically increase surgical training and the surgical workforce.’  - via @OpenSimulation 
  • ‘We started with a pizza box; from a pizza box we moved to a box file to the current wooden box. The idea that we want to share with the world is you don’t need high end complex things…you just need your mobile phone, a cardboard box and you could learn how to perform a surgery.’ 

 

Reading and resources: 

 

Emerge Education

Edspace 

Open Simulation 

Easy Peasy 

BESA 

Sir Adrian Smith 

Crawford Report 

Qtone

Oxford University Press

Walter Mischel

 

 

 

 

     

 

May 15, 2016

What’s featured in this episode? 

  • The use of different software to help with coding teaching, including Pyonkee & Scratch
  • Which year groups use which software to aid learning 
  • iPad ownership and use by the school 
  • Taking on the role of computer co-ordinator; what does the role entail? 
  • Team teaching with other teachers to build confidence in computing 
  • Sharing best practice and learning from mistakes 
  • Why it’s OK that the kids will know more than you!
  • The power of networking and sharing ‘failure’ stories as well as success stories 
  • Barclays Coder Dojo and Code Club 
  • Is Minecraft a fad or a useful learning platform?
  • CPD training for leaders and practitioners  

Tags:

Coding, Computing, Pyonkee, Scratch, Collaboration, STEM, Hackathon, CoderDojo, Year3, Animation, Minecraft, Codeclub

Quotes: 

On coding as career-enhancing: ‘it is a skill set which has really benefited me.’ ‘It’s self taught. I knew it was coming. You are looking to it to develop your knowledge.’

On the role of computer co-ordinator: ‘my role is to help teachers build up their confidence in teaching.’ ‘It’s still very new - i want to learn more’ ‘I have to as a practitioner open their eyes to see the application of computing in the real world’ 

On coding: ‘Key stage two use Pyonkee; key stage three use Scratch Junior.’ 

On students being engaged in computing: ‘One of the reasons why coding is so fun, is the fact that kids WANT to do it. They want to compute, create their own games, their own characters.’ ‘That kind of enthusiasm - it makes it easy to teach it!'

On collaborating: ‘’It's a case of sharing practice, and learning from mistakes.’ 

On Minecraft: ‘Minecraft - for better or worse they are involved in Minecraft. It’s one of those fads at the moment, I’m waiting for it to die down, but it’s something which has helped them. It has it’s benefits!’ 

On CodeClub: ‘Both genders are really into code club which is good, really good.’

On aspirations to bring robotics into the school: ‘I can imagine the kids going WHOA - coding and robots!’ 

On Barclays coder-dojo: ‘i get to see how corporations are hoping children learn how to code. Seeing them get support and making things - it’s really good.’ 'They had bowls of sweets which kept them really hyperactive.’ 

On Local Authority training sessions: ‘I really hope that that continues not just for lead teachers but for other staff as well.'

Reading and resources: 

Lauriston Primary School 

Scratch Junior 

Barclays Coder Dojo 

Minecraft 

 

May 8, 2016

What’s featured in this episode? 

  • Free resources and workshops available for teachers via the V&A Museum 
  • Why design and creativity is essential to STEM 
  • Teaching maths through Islamic Art and Architecture 
  • The launch of V&A East in the Queen Elizabeth Olympic Park 
  • The wearable technology collaboration between St Martin’s University and London schools 
  • Using the coding language ‘processing’ for visual arts 
  • Teaching the computing curriculum through computing art from the 1960s to the present day 
  • ‘Crowd management’!

Tags:

STEM, STEAM, Computing, Design, Islamic Art, V&A East, Inset days, CPD, Teachers resources, wearable technologies, coding, processing, arts, design technology, 21st Century, East London, NASA, new material technology, UX, iterative design, elegance 

Quotes: 

On V&A East: ‘What we don’t want to do is just parachute in this giant spaceship of a museum’ ‘It is a chance for the new V&A to create a museum that fits the 21st century.’ 

On East London: ‘East London is where a lot of the interesting creative activity is happening.’

On collaborating with schools in East London: ‘We are doing research with the local community, with schools, to start building those relationships now.’

On the curriculum: ‘We look at Maths through Islamic Art and Architecture. We look at computing, but always through the lens of art and design.’ ‘We can chip into the computing curriculum nicely through our collection of computing art…we’ve been collecting since the 1960s.’

Promoting the arts: ‘One of the challenges that we always have is really making sure that arts sticks in the curriculum and it isn’t excluded by the STEM concentration that is happening..’

Challenges for schools: ‘for schools and colleges it can be really difficult to take a class out and to arrange cover and to convince heads

 

Reading and resources: 

Alex Flowers
V and A East
Victoria and Albert Teachers’ Resources 

V and A Islamic Art and Maths Resources

V and A TES resources page 

Vogue Hackney Wick Centre of Cultural Universe quote 

Processing  - a language for learning how to code within the context of the visual arts

Central St Martin’s wearable technologies collaboration

Computer art collection

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