The Edtech Podcast

The Edtech Podcast gets behind the personalities in global education innovation & edtech. Join 1500+ listeners each week, from 145 countries, to hear from educators across early years, schools, higher & further education, plus investors, startups, bluechips, Government and students. Also, regular insights from interviews, events, and LIVE podcasts.
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Mar 3, 2017

What's in this episode?

  • ICT Connect 21 and The Japanese association for the promotion of education technology on why Britain is helping with the renewal of their curriculum after ten years, coding and cramming schools. 

  • The Bloodhound Project on inspiring the next generation of engineers, thrust, and Tainted Love. 

  • Digital leader students from Islington schools on what they want from education technology

  • Mobile Gaming start up Wibbu on why gaming is the key to longer engagement for language learners

  • The Bafta Young Game Designers and a new Nintendo employee on how teachers can help young people get into the creative and high-revenue gaming industry

  • Bett Award winners Digiexam on drawing the university examination process away from paper

Thank you to this week's Sponsors 

A message from our friends at Full Fabric to all the higher education listeners out there. If you work in university admissions and you’re considering ways to streamline your marketing and on boarding processes check them out! Full Fabric is developed by a team who worked within a university and were frustrated by the experience of supporting students effectively. They realised any software solution needed to be customisable to help universities recruit, market to and admit students in one place. All data is hosted on the cloud, meaning it can be accessed anytime, anywhere and on a range of devices.

If that sounds of interest to you, you can request a free consultation about your university’s admissions process by visiting 

Sample quotations: 

Yoshimi Ishizaka, ICT Connect 21

  • The Japanese education system is relatively centralised 
  • The after school education is so active; not only the physical classroom, but online
  • The National Standard curriculum is raised every 10 years; 2020 - the concept of the revision is active learning 
  • Starting a programming class will be so tough. We came to england to learn your experiences
  • Many edtech venture companies have recently started in Japan. The after school market is so big. The b2c market rather than b2school.
  • Another problem is the Japanese teachers are so busy. Too busy!
  • If some technology can reduce their burden…that’s very great.

Rob Bennett, Bloodhound 

  • What are we watching? We are watching kids get inspired and engaged about rocket cars! 
  • Engineers: people who use technology to solve problems as, of course, we all do on planet earth from the day we are born
  • How am I, the most complicated computer in the world going to solve problems? I need equations. 
  • I am from the land of the free and brave: Cornwall.
  • We are like the starship enterprise, going boldly where no man has ever done. We will prove the science and we will do it safely.
  • Produce 9 tonnes of thrust, just pop it down the run way.
  • We are communicating the language of maths which are universal 

Children from Islington Schools 

  • Franklin, 11 years old, Newington Green Primary School 
  • ‘I’ve seen VR headsets, different robots.’ 
  • Matthew, Newington Green Primary School
  • ‘I enjoyed the robot one.’ 
  • What gets you engaged? ‘ICT’ 
  • Nor, 
  • A digital leader is responsible for technology and ICT. They are one of the good people.’ 
  • Jackson, Alexandra Palance Secondry School 
  • ‘I like the robotics.’ 

 Dean Jacobs, Wibbu 

  • We’re a group of game developers and linguists and language teachers who have come together to modernise the way people learns languages.
  • I’ve always been in love with languages.
  • Our philosophy is about long term engagement with language learning 
  • We had a concept game out last year. We had a quarter of a million downloads and went to the number one in the apps store education category in 20 countries. 
  • I think it’s really exciting for publishers. I don’t think they’ve seen something which is so gamified. 

Melissa Philipps, BAFTA Young Games Designer of the Year 

  • There are brand new games design courses opening up all over the country 
  • I’m a big believer in the see it be it 

Kai Mulligan Oliver, Nintendo

  • I think its so much easier to be creative now. Being creative digitally is so much in the minds of young people these days
  • The tools are now democratised. you don’t need to code. 
  • In the indie scene i know lots of people haven’t done degrees

Gustaf Nordback, DigiExam

On the educator side we solve the problem of marking 

Messages from The Edtech Podcast:

  1. Don't forget to subscribe to The Edtech Podcast on iTunes or Stitcher
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Media Partnership with SXSWedu® Conference & Festival

The Edtech Podcast will attend the seventh annual SXSWedu® Conference & Festival in Austin, March 6-9, 2017 to document the passionate and diverse community of education stakeholders brought together across its four days of programming. 


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University Business (UB) was launched in 2005, and in the past decade has established itself as the leading B2B publication within the UK HE sector. 



Bett is your annual opportunity to experiment with the latest education technology, hear from inspirational figures and experts in the industry and meet your peers from far and wide (as in literally from classrooms around the world).Read more and register here:  For more information contact 


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EdTechXEurope is the leading thought leader summit bringing together executive level investors, innovators and industry influencers from European and international education companies. Now in its fourth year, EdTechXEurope hosted 800+ global attendees and invited over 150 speakers to showcase EdTech innovations and perspectives from around the world. 


The EdTech Exchange is Europe's largest community of EdTech Founders and provides members with mentoring, support and a programme of events designed to share best practice through peer-to-peer learning. The Exchange brings together like-minded EdTech entrepreneurs, encouraging them to exchange ideas, swap war stories, and give and receive advice from their peers. It is solely for Founders of EdTech companies who have raised at least £100,000 of financing or revenue, with many members having raised significantly more. 


The Edtech Podcast supports the mission of WomenEd: #WomenEd is a grassroots movement which connects existing and aspiring leaders in education. Even though women dominate the workforce across all sectors of education there still remain gender inequalities, particularly at senior leadership level. The situation regarding BME leadership is even more dire considering the fact that the student population is becoming increasingly diverse. This situation is clearly unacceptable and rapid change is needed. #WomenEd will therefore campaign and use its collective power to make improvements, so that there is a more equitable balance in terms of gender and ethnicity at leadership level across all sectors of education. 

ASU GSV Summit 2017!  

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